Computer Skills
Maya, 3D Studio Max, ZBrush, Photoshop, Illustrator, Painter, After Effects,
Premiere, Flash, Headus, Unreal
Artistic Skills
Drawing, Storyboarding, Digital painting, Illustration, Oil painting, Watercolor, Chalk, Charcoal,
Sculpture, Photography
Qualifications
• Extensive background and experience in 3D Design and Animation
• Excellent animation skills with ability to bring characters to life through key principles
• Solid modeling and texturing skills with close attention to detail
• Ability to take a creative and efficient approach to solving problems
• Strong communication skills with the ability to collaborate in a team setting
• Proven ability to work effectively within strict deadlines
• A passion for gaming and a desire to be part of making the best games
Experience
2008-Present 3D Artist, Microsoft Game Studios - Turn Ten - Redmond, WA
• Create dynamic hand-keyed animations in a multimedia AAA title
• Design and create visual assets through modeling and texturing
• Concept and carry out compelling in-game and cinematic animations
•
Collaborate with the Effects Lead and Design Leads to establish
conceptual
ideas, timing and movement while receiving direction and feedback
• Set up and animate pre-race, replay and home space cameras
• Lead a team of artists in completing high quality deliverables
• Establish and optimize an effective animation pipeline while improving workflow
2008 Game Test Associate, XBox Live - Redmond, WA
• Detect localization anomalies unique to the new XBox Live user
interface by performing systematic testing of custom tools
• Developed new techniques for running localization test cases
•
Executed test plans and test cases to ensure accurate and high quality
game play, AI, and aesthetic properties
• Generate reports for designers that identify risk areas for review and
resolution
2006-2008 3D Artist, Virtual Prophecy, To Hell and Back - Fort Lauderdale, FL
• Modeled and textured environments and 3D character using Maya for feature title
• Worked with Art Director and Design Leads to steer aesthetics down
the right channels and ensure cohesion with all art assets
•
Collaborated with Creative Team to establish high quality design and
character conceptualization
• Worked to optimize and develop a successful asset creation pipeline
• Created normal maps and textures for characters using ZBrush
2004-2006 Marketing Manager/Graphic Designer, Auto Image - Orem, UT
•
Created company logo, website graphics, and other marketing materials
•
Developed and managed marketing strategies and tracked marketing
communications budget
•
Created messaging and positioning around all marketing and sales
support material
•
Designed advertising brochures, price lists, direct mailers, and other
marketing materials
Education
2004-2008 Bachelor of Science Degree in Media Arts and Animation
The Art Institute of Fort Lauderdale
Achievements
The Art Institute of Fort Lauderdale
Awarded Best Digital Portfolio/Demo Reel
Languages
English, Portuguese and Spanish